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ELDEN RING: Patch Notes 1.04

ELDEN RING: Patch Notes 1.04

ELDEN RING: Patch Notes 1.04

 

Version 1.04 of the ELDEN RING Notice of Update Distribution

 

We are releasing an update to improve gameplay stability and balance.

 

We regret for the inconvenience, but you must first install the most recent update before playing the game.


Platform with a Purpose

Xbox One / Xbox Series X|S / Steam / PlayStation 4 / PlayStation 5 / Xbox One / Xbox Series X|S / Steam

 

Major Changes in the Most Recent Update

Addition of New Elements


·       The ability to turn the camera auto rotate function ON/OFF has been added.

·       Some event phases for the NPC "Patches" have been added.

 

Adjustments to the balance

·       Attack speed of Colossal Swords/Colossal Weapons has been increased, and their recovery time has been reduced. There is no jump attack in this game.

·       Colossal Swords/Colossal Weapons' two-handed attack damage has been increased. There is no jump attack in this game.

·       The Colossal Sword, Colossal Weapons, Great Sword, Great Hammer, Great Axe, Great Spear, and Halberd weapon classes now have a higher physical block rate and a guard increase.

·       Grafted Blade Greatsword's damage has been increased.

·       Devourer's Scepter's damage has been increased.

·       The scaling of status effect build-up from Albinauric Staff and Dragon Communion Seal spells and incantations has been reduced.

·       For weapons with a high block rate, the effect of Greatshield Talisman has been reduced.

·       The length of the madness-afflicted animation has been reduced.

 

·       Reduced the speed at which lunacy builds up and recovers.

·       At lower levels, the growth rate of FP and stamina was somewhat increased*.

·       *In order for the modifications to take effect, players must undertake one of the following activities. This is only necessary once. This action will not be required for new characters created following this release.

·       Increase your skill level.

·       Godrick's Great Rune must be activated.

·       Re-equipping any equipment (armor, talisman) that offers a bonus stat to one of the following: Strength, Dexterity, Vigor, Endurance, Intelligence, Faith, or Arcane

·       Other modifications to opponent and weapon balance

 

Adjustments in the upward direction

 

·       Crystal Barrage - Cast speed has been increased, and recovery time has been reduced.

·       Increased cast speed and reduced recovery time with the Gavel of Haima. Allows the caster to endure enemy attacks more easily while casting.

 

·       Increased cast speed and reduced recovery time in Shatter Earth. Allows the caster to endure enemy attacks more easily while casting.

·       Rock Blaster - Recovery time has been sped up. Allows the caster to endure enemy attacks more easily while casting.

·       Thop's Barrier - Increased the area of effect and lengthened the duration of the impact slightly.

·       Sorcery/Incantation

·       Adjustments in the upward direction

·       Crystal Barrage - Cast speed has been increased, and recovery time has been reduced.

·       Increased cast speed and reduced recovery time with the Gavel of Haima. Allows the caster to endure enemy attacks more easily while casting.

·       Increased cast speed and reduced recovery time in Shatter Earth. Allows the caster to endure enemy attacks more easily.

·       Rennala's Full Moon - Cast speed has been increased, and recovery time has been reduced.

·       Ranni's Dark Moon - Cast speed has been increased, and recovery time has been reduced.

·       Carian Greatsword - Cast speed increased when dexterity is low.

·       Magma Shot has a lower FP cost and a faster cast speed.

·       Roiling Magma - Cast speed has been increased, and the time until the magma bursts has been reduced.

 

·       Gelmir's Fury - Reduced the random nature of missile range and enhanced lava pool damage slightly. The hitbox has been expanded.

·       FP cost for Rykard's Rancor has been reduced.

·       Oracle Bubbles - Cast speed has been increased, and recovery time has been reduced.

·       Great Oracular Bubble - Cast speed has been increased, and recuperation time has been reduced.

·       Briars of Sin - Recovery time has been reduced. Blood loss on the adversary has increased.

·       Briars of Punishment - Recovery time has been reduced. Blood loss on the adversary has increased.

·       Ghostflame Explosive - Reduced FP cost and recovery time

·       Tibia's Summon - Damage and cast speed have been increased.

·       The Crucible's features include: Tail - Reduced FP and Stamina costs

·       Horns have had their FP and stamina costs reduced, and their cast speed increased. When not charged, increased the distance traveled and made it easier to make foes flinch when charged.

·       Elden Stars - Casting speed has increased and recuperation time has decreased.

·       Black Blade - Consumes less stamina and takes less time to recover.

·       Discus of Light - FP cost has been reduced. Damage and cast speed have both been increased.

·       Increased damage with Triple Rings of Light

·       FP cost for Radagon's Rings of Light has been reduced. Damage and cast speed have both been increased. Recovery time has been shortened.

·       Lightning Strike's Stamina cost has been reduced. Casting speed has increased, and recuperation time has lowered.

·       Honed Bolt - Faster casting and faster recovery time.

·       Ancient Dragons' Lightning Spear's FP and stamina costs have been reduced. Casting speed has increased, and recuperation time has lowered. Allows the caster to better withstand hostile attacks.

·       Ancient Dragons' Lightning Strike - Recovery time has been reduced.

·       Lansseax's Glaive now costs less FP and stamina. Casting speed has increased, and recuperation time has lowered. Allows the caster to endure enemy attacks more easily while casting.

·       Fortissax's Lightning Spear's FP and stamina costs have been reduced. Casting speed has increased, and recuperation time has lowered. Allows the caster to cast more easily while surviving hostile attacks.

·       Frozen Lightning Spear's Stamina cost has been reduced. Casting speed has increased, and recuperation time has lowered. Allows the caster to endure enemy attacks more easily while casting.

·       Death Lightning's FP cost has been reduced, while the duration of death-accumulating smoke has been increased.

·       O, Flame! - Damage has been increased.

·       Take Thee, Giantsflame - Reduced Stamina Cost

·       Flame of the Fell God has had its FP cost reduced and its damage raised.

·       Whirl, O Flame! - Damage has been increased, and recovery time has been reduced.

·       Flame, blaze! - Casting speed has increased, and recuperation time has lowered.

·       Black Flame - Increases damage and makes it easier to break the enemy's guard.

·       Scouring Black Flame - Reduced the cost of FP and the time it takes to recover. Attack range and area of effect have been increased.

·       Black Flame Ritual now has a lower FP cost and more damage.

·       Gurranq's Beast Claw now does more damage and takes less time to recover.

·       Bloodflame Talons' FP cost has been reduced, and the cast speed has been enhanced. Recovery time has been shortened.

·       Increased damage from Bloodboon. Cast speed was increased, and effect start-up time was reduced, as well as recovery time.

·       Pest Threads - Stamina cost has been reduced.

·       Scarlet Aeonia - Casting speed has increased and recuperation time has lowered. Allows the caster to endure enemy attacks more easily while casting.

·       Unbearable Frenzy - Cast speed has been increased and recovery time has been reduced. Increased Madness building on adversaries while decreasing the random nature of shot range.

·       Increased cast speed in Inescapable Frenzy.

·       Placidusax's Ruin - FP, stamina cost, and recovery time have all been reduced.

·       Dragonclaw - Reduced the cost of FP, stamina, and recovery time, as well as making it simpler to make adversaries flinch when charged.

·       Dragonmaw - Reduced FP, stamina cost, recovery time, and cast speed, as well as making it easier to make foes flinch when charged.

·       Greyoll's Roar - FP, stamina cost, and recovery time have all been reduced.

 

Adjustments to the left and right

·       Adula's Moonblade - Reduced single cast power and enhanced performance so that blades and ice hit more reliably and consistently. Casting speed increased as dexterity decreased.

·       Flame, Fall Upon Them - Reduced single cast damage and enhanced performance so that the adversary is hit many times. The cost of FP has been reduced.

·       Howl of Shabriri - Reduced the enemy's madness building. Casting speed has increased, and recuperation time has lowered.

 

Adjustments to the downside

 

·       Swarm of Flies - Blood loss on the adversary was reduced.

·       The Flame of Frenzy - Reduced the enemy's crazy building.

·       Frenzied Burst - Reduced enemy craziness building.

 

Weapon Expertise

Adjustments in the upward direction

 

·       Increased cast speed and reduced recovery time with Lion's Claw.

·       Kick - Cast speed has been increased.

·       Hoarah Loux's Earthshaker's cast speed has been increased. On follow-up input, cast speed was increased, and recovery time was reduced.

·       Troll's Roar now has a lower stamina cost. On follow-up input, the cast speed was increased, and the distance traveled was increased.

·       Reduced recuperation time for Giant Hunt.

·       Storm Assault - Recovery time has been sped up.

·       Carian Greatsword - Cast speed has been increased, while recovery time has been reduced. When charged, increased the damage and made it easier to make adversaries flinch.

·       Carian Grandeur - Cast speed has been increased, and recovery time has been reduced. When charging, increased the damage and made it simpler to make foes flinch.

·       Gravitas - Cast speed has been increased.

·       Flaming Strike - In a strong assault, increased the travel distance of a stepping cleave.

·       Black Flame Tornado - Added a hitbox to the weapon when it is spinning, as well as a window to roll through to cancel the animation.

·       Lightning Slash's cast speed has been increased. The stomp animation now has a hitbox.

·       Sacred Blade's cast speed has been increased.

·       Sacred Ring of Light's cast speed has been increased.

·       Poisonous Mist's cast speed has been increased.

·       Poison Moth Flight - Cast speed has been increased, while recovery time has been reduced.

·       Ice Spear - The weapon's whirling animation now has a hitbox.

·       Cast speed has been increased for Chilling Mist.

·       Cast speed has been increased in Assassin's Gambit.

·       Shield Bash's cast speed has been increased.

·       Shield Crash - Stamina cost has been reduced. Casting speed has been increased.

·       Stamina cost has been reduced in Blade of Gold. Casting speed has increased, and recuperation time has lowered.

·       Blade of Death - Cast speed has been increased, and recovery time has been reduced.

·       Reduced FP cost and enhanced cast speed with Golden Tempering. Effect duration has been lengthened.

·       Last Rites - Cast speed has been increased.

·       Mists of Slumber's cast speed has been increased.

·       Eochaid's Dancing Blade - Increased travel distance and added a window to roll through to cancel the animation during the assault.

·       Unblockable Blade - The weapon Coded Sword now has a faster cast speed.

·       Alabaster Lords' Pull - Cast speed has been increased and recovery time has been reduced. A window has been added that may be rolled during the attack to abort the animation.

·       Establish Order - On follow-up input, the recovery time was reduced and the cast speed was raised. Damage has been increased. It is now easier to make foes flinch.

·       Moonlight Greatsword's FP cost has been reduced. Casting speed has increased, and recuperation time has lowered. During the duration of the skill, the frost building impact has been increased.

·       FP cost has been reduced in Wave of Gold. Casting speed has increased, and recuperation time has lowered.

·       Wolf's Assault - Cast speed has been increased, and recovery time has been reduced.

·       The Queen's Black Flame's cast speed has been increased. A window has been added that may be rolled during the attack to abort the animation.

·       Dynast's Finesse - Stamina cost has been reduced.

·       Stamina expenditure is reduced by using a flowing form.

·       Death Flare's cast speed has been increased.

·       Onyx Lord's Repulsion now has a faster cast time and a faster recovery time. A window has been added that may be rolled during the attack to abort the animation.

·       Magma Guillotine now costs less stamina and casts faster. On follow-up input, recuperation time was reduced.

·       Cursed-Blood Slice now has a faster cast time and a faster recovery time.

·       Ice Lightning Sword's cast speed has been increased. The stomp animation now has a hitbox.

·       Rosus' Summons - Recovery time has been reduced.

·       Kneel! I command thee! - Casting speed has been increased, as well as follow-up input.

·       Kneel, I Command Thee! - Cast speed has been increased, as well as follow-up input. A window has been added that may be rolled during the attack to abort the animation.

·       Gold Breaker's FP cost has been reduced. Casting speed has increased, and recuperation time has lowered.

·       Familial Rancor - Added a window that can be rolled to cancel the animation during the attack.

·       Nebula - The weapon Bastard's Stars now has a faster cast speed and a faster recovery time.

·       Cast speed has been increased for Regal Beastclaw.

·       Cast speed has been increased for Devourer of Worlds.

·       Reduced healing time with Regal Roar.

·       Spearcall Ritual - Recovery time is reduced.

·       Ancient Lightning Spear's FP cost has been reduced, and the cast speed has been improved. Allows the player to endure enemy strikes more easily while casting.

·       Reduced recuperation time and greater damage in Great-Serpent Hunt.

·       Reduced FP cost and recovery time with Frenzyflame Thrust. Reduced the accumulation of craziness on one's own person.

·       Bloodboon Ritual's cast speed has been increased.

·       Miquella's Ring of Light's cast speed has been increased.

 

·       Sea of Magma - Cast speed has been increased, while recovery time has been reduced. A window has been added that may be rolled during the attack to abort the animation.

·       Flame Dance has a lower cost of stamina and a faster recovery time. A window has been added that may be rolled during the attack to abort the animation.

·       Storm Kick's cost of stamina has been reduced.

 

- Cast speed has been increased.

Adjustments to the left and right

 

Thundercloud Form - When used with a short button push, damage is reduced. The cost of FP has been reduced. Casting speed has increased, and recuperation time has lowered.

Fixes for bugs

·       The damage of Inescapable Frenzy was affected by the right hand weapon, which was fixed.

·       Fixed a bug where the damage of the weapon arts "Carian retribution" was affected by weapon and state, and the impact was not seen while online multiplayer.

·       Fixed an issue where the animation was larger than intended when suffering from blood loss and frostbite.

·       Fixed an issue where some parameter changes were not always reflected during the character appearance change menu.

·       When executing "Leave" on specific items, a problem prevented a dialog from showing.

·       A issue was fixed that allowed players to send unauthorized items to other players.

·       In multiplayer, a bug was fixed that prevented grace from being registered on the map if it was discovered right before the player was summoned.

·       Fixed an issue that caused the Rennala Queen Of The Full Moon fight mechanic to not perform properly when cooperative multiplayer.

·       After fighting Morgott, the Omen King, a glitch was fixed that prevented the player from entering the boss area.

·       After defeating all of the bosses in Liurnia of the Lake, a problem was fixed that prevented "Edgar the Revenger" and "Festering Fingerprint Vyke" from invading.

·       If the player was unable to receive the item Tonic of Forgetfulness owing to a bug, it can now be obtained at the Volcano Manor.

·       After assisting Millicent at Miquella's Haligtree, I added a protective barrier to prevent her from being accidentally killed.

·       A issue that stopped the player from receiving the reward after fighting the Dung Eater has been fixed.

·       Fixed a glitch that stopped the player from progressing through Diallos' questline on occasion.

·       A issue that stopped players from replicating remembrance at the Walking Mausoleum had been fixed.

 

·       When dual wielding thrusting sword, a glitch stopped the player from inputting consecutive attacks.

·       When poison affinity is applied to the weapon, the scythe is blood loss effect is lost.

·       When an affinity was applied, the damage of the Iron Greatsword was lower than predicted. This has been fixed.

·       When the player cast Night Comet with charge, the player's FP consumption increased.

·       Fixed an issue that prevented the default weapon skill key (Left Ctrl) from being set on the keyboard (on PC only).

·       In the Steam edition, a fault was fixed in which the history of multiplayer players was not presented correctly in some scenarios.

·       Online multiplayer stability has been improved.

·       A issue was fixed that caused erroneous noises to be played in certain situations.

·       Fixed an issue that produced inaccurate visual and hitbox in several areas of the map.

·       Fixed a problem that caused some adversaries to appear and behave incorrectly.

·       A problem that caused some armor to have erroneous stats has been fixed.

·       Fix the text.

·       Other bug fixes and performance enhancements.

·       This update's version number will be shown in the lower right corner of the Title Screen as follows:

·       Regulation Version 1.04.1 - App Version 1.04

 

This update must be installed before the user may play online.

 

Please note that this patch incorrectly included a reduction in the length of the Cerulean Hidden Tear. This inadvertent modification will be reversed in the near future with a minor patch. Please accept our apologies for any inconvenience this has caused.


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